Through the Hostage

When survival is all that matters

Banned from recruitment across multiple sectors, the Cortii are the most notorious mercenary organisation in the galaxy. They’re ruthless and effective—and set their prices accordingly.

On the inside, the only rule is the word of the Councils. Where it concerns Wildcat Cortia, that word is clear: no one would ask too many questions if they were to be eradicated.

Khyria Ilan, commander of Wildcat, has problems of her own. With a past she can’t remember, and enemies she can’t forget, her future is likely to be short: her command faces their ultimate test to prove their right to survive.

When the odds are impossible, sometimes the only thing to do is play the game…

Fighting Shadows

Survival has its costs

Banned from recruitment across multiple sectors, the Cortii are the most notorious mercenary organisation in the galaxy. They’re ruthless and effective—and set their prices accordingly.

Wildcat Cortia wasn’t intended to survive graduating out of basic training three years early, and they very nearly didn’t.

The only person who can lead them and pull together the recruits they need is Khyria Ilan, who has more enemies than the rest of her command put together.

When Khyria is taken prisoner and almost killed, her allies offer her a choice: take an assignment off-world and leave her command temporarily, or stay and be assassinated.

The mission was supposed to be simple. The reality turns out to be complicated—and Wildcat’s uneasy mix of survivors and recent recruits suddenly find themselves active-ops, their back-up more dangerous than the enemy.

Elemental Affinity

With survival come challenges

Banned from recruitment across multiple sectors, the Cortii are the most notorious mercenary organisation in the galaxy. They’re ruthless and effective—and set their prices accordingly.

A newly discovered world. An opportunity for the Cortiian rebels. And a mission for Wildcat Cortia…

 The Federated Planets Alliance scouts have discovered a new humanoid civilisation; a civilisation not suited to their usual contact protocol. They want a Cortiian to test the waters, and the rebel faction has a very specific commander in mind—Ilan of Wildcat.

To Ilan, the orders are an inconvenience. To an ancient feudal culture about to join an intergalactic civilisation, the leaping wildcat and a rider all in black are symbols long foretold—heralding cataclysmic change.

Elemental Conflict

Independence is the price of survival

The Cortii are mercenaries, for hire to anyone who can afford their services. Every government uses them; no single government can destroy them. After a decade in the Cortii, her independence is one of the few things mercenary commander Khyria Ilan still values, but when she finds herself caught in the coils of an alien prophecy, independence is only one of the stakes in the game. Confronting the powerful mental adepts of the Elemental Order is a risk. Unfortunately, they’re the only ones with answers—and the only ones who may be able to give Khyria back control of her own mind.

Death is for the Living

By day, Cristina Batista is a deck girl on a Caribbean charter yacht, with all the sun, smiles, and steel drum music that entails. By night, she and her crew hunt the monsters that prey in the dark: the powerful vampire clans of the New World. Unfortunately, Cristina’s past is hunting her in turn – and it’s catching up. Without her partner, sometime pirate, sometime lordling, and ex-vampire, Jean Vignaud, Cristina wouldn’t simply be dead. She’d be something she fears far more. Cristina and Jean are experienced, motivated, and resourceful. One faction wants them despite it. The other wants them because of it.

Through the Hostage

When survival is all that matters

Khyria Ilan is a commander in the Cortii, the most elite mercenary organisation in known space. With a past she can’t remember, and commanders who would love to see her dead, her future is likely to be short: her command faces their ultimate test to prove their right to survive.

When the odds are impossible, sometimes the only thing to do is play the game…

Fighting Shadows

Survival has its costs

The Cortii are mercenaries, for hire to anyone who can afford their services. From their beginnings in humanoid pre-history, they have grown and colonised to span every galaxy. Every government uses them; no single government can destroy them.

To the Councils that rule the Cortii, eleven lives are easily replaced.

For the newest unit in their ranks, those eleven lives were half their number. To their commander, they’re a marker she has every intention of making good on, and while some of her unit’s wounds are less visible, it doesn’t mean they can’t be lethal.

Elemental Affinity

With survival come challenges

The Cortii are mercenaries, for hire to anyone who can afford their services. Every government uses them; no single government can destroy them.

A newly discovered world. An opportunity for the Cortiian rebels. And a mission for Wildcat Cortia…

The Federated Planets Alliance scouts have discovered a new human civilisation; a civilisation not suited to their usual contact protocol. They want a Cortiian to test the waters, and the rebel faction has a very specific commander in mind for the mission – Ilan of Wildcat.

To Ilan, the orders are a convenient pretext. To an ancient feudal culture about to join an intergalactic civilisation, the leaping wildcat and a rider all in black are symbols long foretold – heralding cataclysmic change.

Elemental Conflict

Independence is the price of survival

The Cortii are mercenaries, for hire to anyone who can afford their services. Every government uses them; no single government can destroy them.

After a decade in the Cortii, her independence is one of the few things mercenary commander Khyria Ilan still values, but when she finds herself caught in the coils of an alien prophecy, independence is only one of the stakes in the game.

Confronting the powerful mental adepts of the Elemental Order is a risk. Unfortunately, they’re the only ones with answers—and the only ones who may be able to give Khyria back control of her own mind.

Death is for the Living

By day, Cristina Batista is a deck girl on a Caribbean charter yacht, with all the sun, smiles, and steel drum music that entails. By night, she and her crew hunt the monsters that prey in the dark: the powerful vampire clans of the New World.

Unfortunately, Cristina’s past is hunting her in turn – and it’s catching up. Without her partner, sometime pirate, sometime lordling, and ex-vampire Jean Vignaud, Cristina wouldn’t simply be dead. She’d be something she fears far more.

Cristina and Jean are experienced, motivated, and resourceful. One faction wants them despite it. The other wants them because of it.

 

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